byond - Modules - TypesDefine Details

code/__DEFINES/dcs/signals/atom/mob/living/signals_living.dm

COMSIG_MOB_RESISTEDFrom /mob/living/verb/resist()
COMSIG_MOB_RECALCULATE_CLIENT_COLORFrom /mob/living/verb/resist()
COMSIG_LIVING_REJUVENATEDFrom /mob/living/rejuvenate
COMSIG_LIVING_PREIGNITIONFrom /mob/living/proc/IgniteMob
COMSIG_LIVING_FLAMER_CROSSEDFrom /obj/flamer_fire/Crossed
COMSIG_LIVING_FLAMER_FLAMEDFrom /obj/flamer_fire/Initialize
COMSIG_LIVING_ZOOM_OUTFrom /obj/item/proc/unzoom
COMSIG_LIVING_CLIMB_STRUCTUREFrom /obj/structure/proc/do_climb(var/mob/living/user, mods)
COMSIG_LIVING_PRE_COLLIDEFrom /mob/living/Collide(): (atom/A)
COMSIG_LIVING_GHOSTEDFrom /mob/living/proc/do_ghost() : (mob/dead/observer/ghost)
COMSIG_LIVING_ATTACKHAND_HUMANFrom /mob/living/carbon/human/attack_hand() : (mob/living/carbon/human/attacked_mob)
COMSIG_LIVING_HYPOSPRAY_INJECTEDFrom /obj/item/reagent_container/hypospray/attack() : (obj/item/reagent_container/hypospray/injector)
COMSIG_LIVING_SET_BUCKLEDfrom base of mob/living/set_buckled(): (new_buckled)
COMSIG_LIVING_SET_BODY_POSITIONfrom base of mob/living/set_body_position()
COMSIG_LIVING_APPLY_EFFECTfrom base of /mob/living/apply_status_effect(): (datum/status_effect/new_effect)

Define Details

COMSIG_LIVING_APPLY_EFFECT

from base of /mob/living/apply_status_effect(): (datum/status_effect/new_effect)

COMSIG_LIVING_ATTACKHAND_HUMAN

From /mob/living/carbon/human/attack_hand() : (mob/living/carbon/human/attacked_mob)

COMSIG_LIVING_CLIMB_STRUCTURE

From /obj/structure/proc/do_climb(var/mob/living/user, mods)

COMSIG_LIVING_FLAMER_CROSSED

From /obj/flamer_fire/Crossed

COMSIG_LIVING_FLAMER_FLAMED

From /obj/flamer_fire/Initialize

COMSIG_LIVING_GHOSTED

From /mob/living/proc/do_ghost() : (mob/dead/observer/ghost)

COMSIG_LIVING_HYPOSPRAY_INJECTED

From /obj/item/reagent_container/hypospray/attack() : (obj/item/reagent_container/hypospray/injector)

COMSIG_LIVING_PREIGNITION

From /mob/living/proc/IgniteMob

COMSIG_LIVING_PRE_COLLIDE

From /mob/living/Collide(): (atom/A)

COMSIG_LIVING_REJUVENATED

From /mob/living/rejuvenate

COMSIG_LIVING_SET_BODY_POSITION

from base of mob/living/set_body_position()

COMSIG_LIVING_SET_BUCKLED

from base of mob/living/set_buckled(): (new_buckled)

COMSIG_LIVING_ZOOM_OUT

From /obj/item/proc/unzoom

COMSIG_MOB_RECALCULATE_CLIENT_COLOR

From /mob/living/verb/resist()

COMSIG_MOB_RESISTED

From /mob/living/verb/resist()