byond - Modules - TypesDefine Details

code/__DEFINES/mode.dm

MODE_NO_SNIPER_SENTRYUpgrade kits will no longer allow you to select long-range upgrades
MODE_NO_ATTACK_DEADPeople will not be able to shoot at corpses
MODE_NO_STRIPDRAG_ENEMYCan't strip or drag dead enemies
MODE_STRIP_NONUNIFORM_ENEMYCan strip enemy, but not their boots, uniform, armor, helmet, or ID
MODE_STRONG_DEFIBSDefibs Ignore Armor
MODE_BLOOD_OPTIMIZATIONBlood spawns without a dry timer, and do not cause footprints
MODE_NO_COMBAT_CASPrevents POs and DCCs from creating combat CAS equipment
MODE_LZ_PROTECTIONPrevents the LZ from being mortared
MODE_SHIPSIDE_SDToggles whether Predators can big SD when not on the groundmap
MODE_HARDCORE_PERMAToggles Hardcore for all marines, meaning they instantly perma upon death
MARINE_GEAR_SCALING_NORMALNumber of weighted marine players for 1 gear_scale. gear_scale is clamped to 1 minimum
WHITELIST_YAUTJA_LEGACYOld holders of YAUTJA_ELDER
WHITELIST_YAUTJA_COUNCIL_LEGACYOld holders of YAUTJA_COUNCIL for 3 months
WHITELIST_COMMANDER_COUNCIL_LEGACYOld holders of COMMANDER_COUNCIL for 3 months
WHITELIST_COMMANDER_COLONELFormer CO senator/whitelist overseer award
WHITELIST_SYNTHETIC_COUNCIL_LEGACYOld holders of SYNTHETIC_COUNCIL for 3 months
WHITELIST_MENTORSenior Enlisted Advisor, auto granted by R_MENTOR
APC_SCORE_INTERVALMisc. defines for objectives

Define Details

APC_SCORE_INTERVAL

Misc. defines for objectives

MARINE_GEAR_SCALING_NORMAL

Number of weighted marine players for 1 gear_scale. gear_scale is clamped to 1 minimum

MODE_BLOOD_OPTIMIZATION

Blood spawns without a dry timer, and do not cause footprints

MODE_HARDCORE_PERMA

Toggles Hardcore for all marines, meaning they instantly perma upon death

MODE_LZ_PROTECTION

Prevents the LZ from being mortared

MODE_NO_ATTACK_DEAD

People will not be able to shoot at corpses

MODE_NO_COMBAT_CAS

Prevents POs and DCCs from creating combat CAS equipment

MODE_NO_SNIPER_SENTRY

Upgrade kits will no longer allow you to select long-range upgrades

MODE_NO_STRIPDRAG_ENEMY

Can't strip or drag dead enemies

MODE_SHIPSIDE_SD

Toggles whether Predators can big SD when not on the groundmap

MODE_STRIP_NONUNIFORM_ENEMY

Can strip enemy, but not their boots, uniform, armor, helmet, or ID

MODE_STRONG_DEFIBS

Defibs Ignore Armor

WHITELIST_COMMANDER_COLONEL

Former CO senator/whitelist overseer award

WHITELIST_COMMANDER_COUNCIL_LEGACY

Old holders of COMMANDER_COUNCIL for 3 months

WHITELIST_MENTOR

Senior Enlisted Advisor, auto granted by R_MENTOR

WHITELIST_SYNTHETIC_COUNCIL_LEGACY

Old holders of SYNTHETIC_COUNCIL for 3 months

WHITELIST_YAUTJA_COUNCIL_LEGACY

Old holders of YAUTJA_COUNCIL for 3 months

WHITELIST_YAUTJA_LEGACY

Old holders of YAUTJA_ELDER