code/game/gamemodes/colonialmarines/colonialmarines.dm
MONKEYS_TO_TOTAL_RATIO | How many smallhosts to preassigned players to spawn? |
---|---|
PODLOCKS_OPEN_WAIT | When to start opening the podlocks identified as "map_lockdown" (takes 30s) |
HIJACK_EXPLOSION_COUNT | How many pipes explode at a time during hijack? |
MAJORITY | What percent do we consider a 'majority?' to win |
MARINE_MAJOR_ROUND_END_DELAY | How long to delay the round completion (command is immediately notified) |
GROUNDSIDE_XENO_MULTIPLIER | The ratio of forsaken to groundside humans before calling more forsaken xenos |
Define Details
GROUNDSIDE_XENO_MULTIPLIER
The ratio of forsaken to groundside humans before calling more forsaken xenos
HIJACK_EXPLOSION_COUNT
How many pipes explode at a time during hijack?
MAJORITY
What percent do we consider a 'majority?' to win
MARINE_MAJOR_ROUND_END_DELAY
How long to delay the round completion (command is immediately notified)
MONKEYS_TO_TOTAL_RATIO
How many smallhosts to preassigned players to spawn?
PODLOCKS_OPEN_WAIT
When to start opening the podlocks identified as "map_lockdown" (takes 30s)