| /datum/map_preloader | Preloader datum |
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| /area/template_noop | Template noop (no operation) is used to skip an area when the template is loaded this allows for template transparency
ex. if a ship has gaps in its design, you would use template_noop to fill these in so that when the ship moves z-level, any
tiles these gaps land on will not be deleted and replaced with the ships (empty) tiles |
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| /area/template_noop/conditional | A conditional template noop (no operation) only if the trigger_area_type matches the existing area (or there wasn't an existing area) |
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| /turf/template_noop | Template noop (no operation) is used to skip a turf when the template is loaded this allows for template transparency
ex. if a ship has gaps in its design, you would use template_noop to fill these in so that when the ship moves z-level, any
tiles these gaps land on will not be deleted and replaced with the ships (empty) tiles |
|---|