Pounce 
Procs | |
| additional_effects | Any additional effects to apply to the target is called if and only if we actually hit a human target |
|---|---|
| additional_effects_always | Additional effects to apply even if we don't hit anything |
| post_windup_effects | Any effects to apply to the xenomorph after the windup finishes (or is interrupted) |
| pre_pounce_effects | Effects to apply inmediately before pouncing. |
| pre_windup_effects | Any effects to apply to the xenomorph before the windup occurs |
Proc Details
additional_effects
Any additional effects to apply to the target is called if and only if we actually hit a human target
additional_effects_always
Additional effects to apply even if we don't hit anything
post_windup_effects
Any effects to apply to the xenomorph after the windup finishes (or is interrupted)
pre_pounce_effects
Effects to apply inmediately before pouncing.
pre_windup_effects
Any effects to apply to the xenomorph before the windup occurs