/datum/behavior_delegate/runner_acider 
Vars | |
acid_gen_cap | Amount of acid before passive (non-combat) acid generation stops |
---|---|
combat_acid_regen | How much acid is generated per tick in combat |
combat_gen_active | Determines whether the combat acid generation is on or off |
combat_gen_timer | Duration of combat acid generation after a slash/tailstab |
fill_acid_cost | How much acid is required to fill a trap |
melt_acid_cost | How much acid is required to melt something |
Var Details
acid_gen_cap 
Amount of acid before passive (non-combat) acid generation stops
combat_acid_regen 
How much acid is generated per tick in combat
combat_gen_active 
Determines whether the combat acid generation is on or off
combat_gen_timer 
Duration of combat acid generation after a slash/tailstab
fill_acid_cost 
How much acid is required to fill a trap
melt_acid_cost 
How much acid is required to melt something