byond - Modules - TypesVar Details

/datum/behavior_delegate/runner_acider

Vars

acid_gen_capAmount of acid before passive (non-combat) acid generation stops
combat_acid_regenHow much acid is generated per tick in combat
combat_gen_activeDetermines whether the combat acid generation is on or off
combat_gen_timerDuration of combat acid generation after a slash/tailstab
fill_acid_costHow much acid is required to fill a trap
melt_acid_costHow much acid is required to melt something

Var Details

acid_gen_cap

Amount of acid before passive (non-combat) acid generation stops

combat_acid_regen

How much acid is generated per tick in combat

combat_gen_active

Determines whether the combat acid generation is on or off

combat_gen_timer

Duration of combat acid generation after a slash/tailstab

fill_acid_cost

How much acid is required to fill a trap

melt_acid_cost

How much acid is required to melt something