/datum/caste_datum 
Vars | |
acid_splash_cooldown | Time it takes between acid splash retaliate procs. Variable per caste, for if we want future castes that are acid bombs |
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adjust_size_x | Adjust pixel size. 0.x is smaller, 1.x is bigger, percentage based. |
armor_deflection | Chance of deflecting projectiles. |
aura_allowed | "Evolving" removed for the time being |
aura_strength | The strength of our aura. Zero means we can't emit one |
available_strains | A list of strain typepaths that are able to be chosen by this caste. |
build_time_mult | Default build time and build distance |
deevolves_to | what caste or castes to de-evolve to. |
early_evolves_to | This is where you add castes drones can evolve to before first drop. |
evolution_allowed | Are they allowed to evolve (and have their evolution progress group) |
evolution_threshold | Threshold to next evolution |
evolve_without_queen | whether they can get evo points without needing an ovi queen |
evolves_to | This is where you add castes to evolve into. "Separated", "by", "commas" |
fire_vulnerability_mult | if fire_immunity is set to be vulnerable, how much will fire damage be multiplied. Defines in xeno.dm |
hugger_nurturing | if a hugger is held in hand, won't attempt to leap and kill itself |
innate_healing | whether the xeno heals even outside weeds. |
is_intelligent | If they can use consoles, etc. Set on Queen |
melee_vehicle_damage | allows fine tuning melee damage to vehicles per caste. |
minimap_icon | Iconstate for the xeno on the minimap |
minimap_leadered_overlay | The iconstate for leadered xenos on the minimap, added as overlay |
spit_types | list of datum projectile types the xeno can use. |
spit_windup | Windup for spits |
xeno_explosion_resistance | Armor but for explosions |
Var Details
acid_splash_cooldown 
Time it takes between acid splash retaliate procs. Variable per caste, for if we want future castes that are acid bombs
adjust_size_x 
Adjust pixel size. 0.x is smaller, 1.x is bigger, percentage based.
armor_deflection 
Chance of deflecting projectiles.
aura_allowed 
"Evolving" removed for the time being
aura_strength 
The strength of our aura. Zero means we can't emit one
available_strains 
A list of strain typepaths that are able to be chosen by this caste.
build_time_mult 
Default build time and build distance
deevolves_to 
what caste or castes to de-evolve to.
early_evolves_to 
This is where you add castes drones can evolve to before first drop.
evolution_allowed 
Are they allowed to evolve (and have their evolution progress group)
evolution_threshold 
Threshold to next evolution
evolve_without_queen 
whether they can get evo points without needing an ovi queen
evolves_to 
This is where you add castes to evolve into. "Separated", "by", "commas"
fire_vulnerability_mult 
if fire_immunity is set to be vulnerable, how much will fire damage be multiplied. Defines in xeno.dm
hugger_nurturing 
if a hugger is held in hand, won't attempt to leap and kill itself
innate_healing 
whether the xeno heals even outside weeds.
is_intelligent 
If they can use consoles, etc. Set on Queen
melee_vehicle_damage 
allows fine tuning melee damage to vehicles per caste.
minimap_icon 
Iconstate for the xeno on the minimap
minimap_leadered_overlay 
The iconstate for leadered xenos on the minimap, added as overlay
spit_types 
list of datum projectile types the xeno can use.
spit_windup 
Windup for spits
xeno_explosion_resistance 
Armor but for explosions