byond - Modules - TypesVar Details - Proc Details

Master

Start of queue linked list End of queue linked list (used for appending to the list) Are we loading in a new map? for scheduling different subsystems for different stages of the round

Vars

current_initializing_subsystemDuring initialization, will be the instanced subsytem that is currently initializing. Outside of initialization, returns null.
current_ticklimitcurrent tick limit, assigned before running a subsystem. used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits
init_stage_completedMost recent init stage to complete init.
iterationHow many times have we ran
last_runworld.time of last fire, for tracking lag outside of the mc
last_type_processedThe type of the last subsystem to be fire()'d.
make_runtimemakes the mc main loop runtime
processingAre we processing (higher values increase the processing delay by n ticks)
skip_ticksOnly run ticker subsystems for the next n ticks.
sleep_deltaHow long is the MC sleeping between runs, read only (set by Loop() based off of anti-tick-contention heuristics)
stack_end_detectorStack end detector to detect stack overflows that kill the mc's main loop
subsystemsList of subsystems to process().

Procs

RunQueueRunQueue - Run thru the queue of subsystems to run, running them while balancing out their allocated tick precentage Returns 0 if runtimed, a negitive number for logic errors, and a positive number if the operation completed without errors
init_subsystemInitialize a given subsystem and handle the results.
laggy_byond_map_update_incomingWarns us that the end of tick byond map_update will be laggier then normal, so that we can just skip running subsystems this tick.

Var Details

current_initializing_subsystem

During initialization, will be the instanced subsytem that is currently initializing. Outside of initialization, returns null.

current_ticklimit

current tick limit, assigned before running a subsystem. used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits

init_stage_completed

Most recent init stage to complete init.

iteration

How many times have we ran

last_run

world.time of last fire, for tracking lag outside of the mc

last_type_processed

The type of the last subsystem to be fire()'d.

make_runtime

makes the mc main loop runtime

processing

Are we processing (higher values increase the processing delay by n ticks)

skip_ticks

Only run ticker subsystems for the next n ticks.

sleep_delta

How long is the MC sleeping between runs, read only (set by Loop() based off of anti-tick-contention heuristics)

stack_end_detector

Stack end detector to detect stack overflows that kill the mc's main loop

subsystems

List of subsystems to process().

Proc Details

RunQueue

RunQueue - Run thru the queue of subsystems to run, running them while balancing out their allocated tick precentage Returns 0 if runtimed, a negitive number for logic errors, and a positive number if the operation completed without errors

init_subsystem

Initialize a given subsystem and handle the results.

Arguments:

laggy_byond_map_update_incoming

Warns us that the end of tick byond map_update will be laggier then normal, so that we can just skip running subsystems this tick.