set this 
Vars | |
| cleaning | If this weather event should wash away decals exposed to it |
|---|---|
| display_name | The "display name" of this event |
| fire_smothering_strength | How much will this weather smother fires on turfs and on mobs - should be 0 to 10 |
| fullscreen_type | / Optional vars If this is set, display a fullscreen type to mobs |
| has_process | to be used with handle_weather_process() |
| length | Length of the event |
| name | / MANDATORY vars Make this a copy of display name unless theres a good reason |
| turf_overlay_icon_state | The icon to set on the VFX holder instanced into every turf at round start |
Var Details
cleaning 
If this weather event should wash away decals exposed to it
display_name 
The "display name" of this event
fire_smothering_strength 
How much will this weather smother fires on turfs and on mobs - should be 0 to 10
fullscreen_type 
/ Optional vars If this is set, display a fullscreen type to mobs
has_process 
to be used with handle_weather_process()
length 
Length of the event
name 
/ MANDATORY vars Make this a copy of display name unless theres a good reason
turf_overlay_icon_state 
The icon to set on the VFX holder instanced into every turf at round start