byond - Modules - TypesVar Details - Proc Details

clothing

Vars

accessory_iconsicons specific to this clothing item as an accessory
accessory_pathfor pathing to different accessory subtypes with unique mechanics
blood_overlay_typewhich type of blood overlay to use on the mob when bloodied
clothing_traitsTrait modification, lazylist of traits to add/take away, on equipment/drop in the correct slot
clothing_traits_activeare the clothing traits that are applied to the item active (acting on the mob) or not?
drag_unequipdetermines if you can unequip the item just by pressing on it on your inventory
movement_compensationmovement reduction/addition given by the clothing item
style_postfixthe list of selectable styles for the style system
worn_accessory_limitdefault limit for attaching accessories, should only be 1 for most accessories, you don't want multiple storage accessories after all
worn_accessory_slotdefault slot for accessories, pathed here for use for non-accessories

Procs

attach_accessoryAttach accessory A to src

Var Details

accessory_icons

icons specific to this clothing item as an accessory

accessory_path

for pathing to different accessory subtypes with unique mechanics

blood_overlay_type

which type of blood overlay to use on the mob when bloodied

clothing_traits

Trait modification, lazylist of traits to add/take away, on equipment/drop in the correct slot

clothing_traits_active

are the clothing traits that are applied to the item active (acting on the mob) or not?

drag_unequip

determines if you can unequip the item just by pressing on it on your inventory

movement_compensation

movement reduction/addition given by the clothing item

style_postfix

the list of selectable styles for the style system

worn_accessory_limit

default limit for attaching accessories, should only be 1 for most accessories, you don't want multiple storage accessories after all

worn_accessory_slot

default slot for accessories, pathed here for use for non-accessories

Proc Details

attach_accessory

Attach accessory A to src

user is the user doing the attaching. Can be null, such as when attaching items on spawn