desk bell
Vars | |
broken_ringer | Is this bell broken? |
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ring_cooldown | Holds the time that the bell can next be rang. |
ring_cooldown_length | The length of the cooldown. Setting it to 0 will skip all cooldowns alltogether. |
ring_sound | The sound the bell makes. |
times_rang | The amount of times this bell has been rang, used to check the chance it breaks. |
Procs | |
check_clapper | Check if the clapper breaks, and if it does, break it. Chance to break is 1% for every 100 rings of the bell. |
ring_bell | Ring the bell. |
Var Details
broken_ringer
Is this bell broken?
ring_cooldown
Holds the time that the bell can next be rang.
ring_cooldown_length
The length of the cooldown. Setting it to 0 will skip all cooldowns alltogether.
ring_sound
The sound the bell makes.
times_rang
The amount of times this bell has been rang, used to check the chance it breaks.
Proc Details
check_clapper
Check if the clapper breaks, and if it does, break it. Chance to break is 1% for every 100 rings of the bell.
ring_bell
Ring the bell.