squad optic
Vars | |
action_icon_string | The icon name for our helmet's action |
---|---|
helmet_overlay | The overlay name for when our visor is active |
helmet_overlay_icon | The icon for the helmet_overlay |
hud_type | The type of HUD our visor shows |
toggle_off_sound | The sound when toggling off the visor |
toggle_on_sound | The sound when toggling on the visor |
Procs | |
activate_visor | Called by toggle_visor() to activate the visor's effects |
can_toggle | Called to see if the user can even use this visor |
deactivate_visor | Called by toggle_visor() to deactivate the visor's effects |
get_helmet_examine_text | Called by /obj/item/clothing/head/helmet/marine/get_examine_text(mob/user) to get extra examine text for this visor |
toggle_visor | Called to see if this visor is a special non-HUD visor |
Var Details
action_icon_string
The icon name for our helmet's action
helmet_overlay
The overlay name for when our visor is active
helmet_overlay_icon
The icon for the helmet_overlay
hud_type
The type of HUD our visor shows
toggle_off_sound
The sound when toggling off the visor
toggle_on_sound
The sound when toggling on the visor
Proc Details
activate_visor
Called by toggle_visor() to activate the visor's effects
can_toggle
Called to see if the user can even use this visor
deactivate_visor
Called by toggle_visor() to deactivate the visor's effects
get_helmet_examine_text
Called by /obj/item/clothing/head/helmet/marine/get_examine_text(mob/user) to get extra examine text for this visor
toggle_visor
Called to see if this visor is a special non-HUD visor