body bag 
Vars | |
| buckle_offset | How many extra pixels to offset the bag by when buckled, since rollerbeds are set up to offset a centered horizontal human sprite. |
|---|---|
| drag_delay | slightly easier than to drag the body directly. |
| layer | To layer above rollerbeds. |
| open_cooldown | the active var that tracks the cooldown for opening and closing |
| roller_buckled | the roller bed this bodybag is attached to. |
Var Details
buckle_offset 
How many extra pixels to offset the bag by when buckled, since rollerbeds are set up to offset a centered horizontal human sprite.
drag_delay 
slightly easier than to drag the body directly.
layer 
To layer above rollerbeds.
open_cooldown 
the active var that tracks the cooldown for opening and closing
roller_buckled 
the roller bed this bodybag is attached to.