slab of victory
Vars | |
fallen_personnel | Weakrefs of mobs of the dogtags that are placed on the slab. |
---|---|
hallucination_sounds | Voicelines for male ghosts. |
hallucination_sounds_female | Voicelines for female ghosts. |
went_through_flashback | All mobs that went through a squad flashback. |
Procs | |
cancel_flashback | Proc for canceling memorial interaction. Used when interrupted by a mob or when the do_after() is cancelled. |
flashback_trigger | All acceptable turfs where the ghost could spawn. Proc that handles special flashback events. |
generate_ghost | Proc for generating a ghost image of a mob. |
resolve_refs | References of all fallen personnel whose mobs still exist. Text that's prefixed everytime a name is listed. Did a flashback event trigger? Is someone else within a set range of the mob interacting with the slab? Every squad member of the user that is listed on the memorial. The ghost that is generated this iteration. Gender of the generated ghost. A sentence that's displayed at the end of the slab interaction. Proc for resolving weakrefs from fallen_personnel. |
Var Details
fallen_personnel
Weakrefs of mobs of the dogtags that are placed on the slab.
hallucination_sounds
Voicelines for male ghosts.
hallucination_sounds_female
Voicelines for female ghosts.
went_through_flashback
All mobs that went through a squad flashback.
Proc Details
cancel_flashback
Proc for canceling memorial interaction. Used when interrupted by a mob or when the do_after() is cancelled.
flashback_trigger
All acceptable turfs where the ghost could spawn. Proc that handles special flashback events.
generate_ghost
Proc for generating a ghost image of a mob.
resolve_refs
References of all fallen personnel whose mobs still exist. Text that's prefixed everytime a name is listed. Did a flashback event trigger? Is someone else within a set range of the mob interacting with the slab? Every squad member of the user that is listed on the memorial. The ghost that is generated this iteration. Gender of the generated ghost. A sentence that's displayed at the end of the slab interaction. Proc for resolving weakrefs from fallen_personnel.