byond - Modules - TypesVar Details

/obj/structure/ship_ammo

Dropship weaponry ammunition

Vars

accuracy_rangeHow many tiles the ammo can deviate from the laser target
ammo_countAmmunition count remaining
ammo_nameWhat to call the ammo in the ammo transferring message
ammo_used_per_firingAmmunition expended each time this is fired
equipment_typeType of dropship equipment that accepts this type of ammo.
fire_mission_delayDelay between firing steps
max_ammo_countMaximal ammunition count
max_inaccuracyMaximum deviation allowed when the ammo is not longer guided by a laser
point_costCost to build in the fabricator, zero means unbuildable
source_mobMob that fired this ammunition (the pilot pressing the trigger)
transferable_ammoWhether the ammo inside this magazine can be transferred to another magazine.
travelling_timeTime to impact in deciseconds
warning_soundSound played mere seconds before impact
warning_sound_volumeVolume of the sound played before impact

Var Details

accuracy_range

How many tiles the ammo can deviate from the laser target

ammo_count

Ammunition count remaining

ammo_name

What to call the ammo in the ammo transferring message

ammo_used_per_firing

Ammunition expended each time this is fired

equipment_type

Type of dropship equipment that accepts this type of ammo.

fire_mission_delay

Delay between firing steps

max_ammo_count

Maximal ammunition count

max_inaccuracy

Maximum deviation allowed when the ammo is not longer guided by a laser

point_cost

Cost to build in the fabricator, zero means unbuildable

source_mob

Mob that fired this ammunition (the pilot pressing the trigger)

transferable_ammo

Whether the ammo inside this magazine can be transferred to another magazine.

travelling_time

Time to impact in deciseconds

warning_sound

Sound played mere seconds before impact

warning_sound_volume

Volume of the sound played before impact